Hi,
We need to create this class file
public partial class ImageRotator
{
Image img=null;
public bool Rotate(RotationType type, string path)
{
try
{
FileStream fs1 = new FileStream(path, FileMode.Open, FileAccess.Read);
img = Image.FromStream(fs1);
img.Save(AppDomain.CurrentDomain.BaseDirectory + "output1.bmp", ImageFormat.Bmp);
fs1.Close();
fs1.Dispose();
// File.Delete(path);
ImageCodecInfo usedIC = this.GetEncoderInfo("image/bmp");
Encoder encoder = Encoder.Quality;
EncoderParameters encparams = new EncoderParameters(1);
EncoderParameter encparam = new EncoderParameter(encoder, (long)100);
encparams.Param[0] = encparam;
Image test = Image.FromFile(AppDomain.CurrentDomain.BaseDirectory + "output1.bmp");
img.Dispose();
img = null;
if (type == RotationType.Rotate90)
test.RotateFlip(RotateFlipType.Rotate90FlipNone);
else if (type == RotationType.Rotate180)
test.RotateFlip(RotateFlipType.Rotate180FlipNone);
else if (type == RotationType.Rotate270)
test.RotateFlip(RotateFlipType.Rotate270FlipNone);
test.Save(AppDomain.CurrentDomain.BaseDirectory + "output1.bmp", usedIC, encparams);
// File.Delete(AppDomain.CurrentDomain.BaseDirectory + "cute1.jpg");
// usedIC = this.GetEncoderInfo("image/jpeg");
test.Save(path, usedIC, encparams);
File.Delete(AppDomain.CurrentDomain.BaseDirectory + "output1.bmp");
GC.Collect();
}
catch { }
{
return false;
}
}
private ImageCodecInfo GetEncoderInfo(string p)
{
ImageCodecInfo[] encoders = ImageCodecInfo.GetImageEncoders();
foreach (ImageCodecInfo codecInfo in encoders)
{
if (codecInfo.MimeType == p)
return codecInfo;
}
return null;
}
}
We need RotationType class file,
public enum RotationType
{
Rotate90,
Rotate180,
Rotate270
}
Create UserControl using this code,
public partial class SpinningImage : UserControl
{
private Boolean completeImage = true;
private static Single angle = 0;
double dw;
double dh;
Image img = null;
Image resizedImage = null;
public SpinningImage()
{
InitializeComponent();
SetStyle(ControlStyles.AllPaintingInWmPaint, true);
SetStyle(ControlStyles.UserPaint, true);
SetStyle(ControlStyles.DoubleBuffer, true);
}
private string imgPath;
public string ImagePath
{
get { return imgPath; }
set { imgPath = value; }
}
public void setImage()
{
//InitializeComponent();
FileStream fs1 = new FileStream(imgPath, FileMode.Open, FileAccess.Read);
img = Image.FromStream(fs1);
fs1.Close();
fs1.Dispose();
dw = pictureBox1.Width;
dh = pictureBox1.Height;
resizedImage = (Image)QDOES.ImageOptimizer.ResizeToMaxSize(img, dw, dh, 96, 96);
}
public void startTimer()
{ if (completeImage == true)
{
if (enableTimer())
{
pictureBox1.Width = (int)dh;
pictureBox1.Height = (int)dw;
dw = pictureBox1.Width;
dh = pictureBox1.Height;
timer1.Start();
timer1.Interval = 10;
pictureBox1.Refresh();
}
}
}
private void timer1_Tick(object sender, EventArgs e)
{
completeImage = false;
// angle = 0;
angle += 1;
if ((angle >= 0) && (angle < 90))
{
angle++;
}
else if ((angle >= 90) && (angle < 180))
{
if (angle < 180)
angle++;
}
else if ((angle >= 180) && (angle < 270))
{
if (angle < 270)
angle++;
}
else if ((angle >= 270) && (angle < 360))
{
if (angle < 360)
angle++;
}
if (angle == 90)
{
timer1.Stop();completeImage = true;
SaveImage();
}
else if (angle == 180)
{
timer1.Stop();completeImage = true;
SaveImage();
}
else if (angle == 270)
{
timer1.Stop();completeImage = true;
SaveImage();
}
else if (angle == 360)
{
SaveImage();
timer1.Stop(); completeImage = true;
angle = 0;
}
pictureBox1.Invalidate();
}
public bool enableTimer()
{
//string inputPath = AppDomain.CurrentDomain.BaseDirectory + "cute1.jpg";
timer1.Enabled = true;
//timer1.Start();
/* ImageRotator ir = new ImageRotator();
if (String.IsNullOrEmpty(imgPath))
throw new ArgumentException("Invalid input image path.");
if (!File.Exists(imgPath))
throw new FileNotFoundException("Input file not find.");
if (imgPath != null)
{
return ir.Rotate(RotationType.Rotate90, imgPath);
}*/
return false;
}
public void SaveImage()
{
ImageRotator ir = new ImageRotator();
if (String.IsNullOrEmpty(imgPath))
throw new ArgumentException("Invalid input image path.");
if (!File.Exists(imgPath))
throw new FileNotFoundException("Input file not find.");
if (imgPath != null)
{
ir.Rotate(RotationType.Rotate90, imgPath);
}
}
private void pictureBox1_Paint(object sender, PaintEventArgs e)
{
//resizedImage = (Image)QDOES.ImageOptimizer.ResizeToMaxSize(img, dw, dh, 96, 96);
if(resizedImage !=null)
{
Bitmap bm = new Bitmap((int)dw, (int)dh);
Graphics g = Graphics.FromImage((Image)bm);
g.DrawImage(resizedImage, new Rectangle((bm.Width - resizedImage.Width) / 2, (bm.Height - resizedImage.Height) / 2, resizedImage.Width, resizedImage.Height), new Rectangle(0, 0, resizedImage.Width, resizedImage.Height), GraphicsUnit.Pixel);
resizedImage = (Image)bm;
TextureBrush tex = new TextureBrush(resizedImage, WrapMode.Clamp);
float x = (float)dw / 2;
float y = (float)dh / 2;
tex.TranslateTransform(-x, -y);
tex.RotateTransform(angle, MatrixOrder.Append);
tex.TranslateTransform(x, y, MatrixOrder.Append);
e.Graphics.FillRectangle(tex, e.ClipRectangle);
}
}
}
This will give u the spinning effect
Saturday, March 7, 2009
Monday, February 2, 2009
To load data in dropdownlist
Hi,
Using the following code, you can load the data in dropdownlist and make the desired value selected in the dropdown list while loading.
clientDropDownList.DataSource = client;
clientDropDownList.DataTextField = "ClientName";
clientDropDownList.DataValueField = "ClientID";
clientDropDownList.Items.Insert(0, new ListItem("select", "0"));
clientDropDownList.DataBind();
clientDropDownList.Items.FindByText(clientList.ClientName).Selected = true;
Using the following code, you can load the data in dropdownlist and make the desired value selected in the dropdown list while loading.
clientDropDownList.DataSource = client;
clientDropDownList.DataTextField = "ClientName";
clientDropDownList.DataValueField = "ClientID";
clientDropDownList.Items.Insert(0, new ListItem("select", "0"));
clientDropDownList.DataBind();
clientDropDownList.Items.FindByText(clientList.ClientName).Selected = true;
Thursday, January 22, 2009
To create Dynamic DataTable and display in GridView
Hi,
We can create DataTable dynamically and display the content either in GridView or DataList or in Repeater.
DataTable dataTable = new DataTable();
DataRow dataRow;
dataTable.Columns.Add(new DataColumn("Title", typeof(string)));
dataTable.Columns.Add(new DataColumn("Description", typeof(string)));
dataTable.Columns.Add(new DataColumn("Author", typeof(string)));
if (_post != null)
{
dataRow = dataTable.NewRow();
dataRow[0] = _post.Title;
dataRow[1] = _post.Description;
dataRow[2] = _user.DisplayName;
dataTable.Rows.Add(dataRow);
}
myDataList.DataSource = dataTable;
myDataList.DataBind();
We can create DataTable dynamically and display the content either in GridView or DataList or in Repeater.
DataTable dataTable = new DataTable();
DataRow dataRow;
dataTable.Columns.Add(new DataColumn("Title", typeof(string)));
dataTable.Columns.Add(new DataColumn("Description", typeof(string)));
dataTable.Columns.Add(new DataColumn("Author", typeof(string)));
if (_post != null)
{
dataRow = dataTable.NewRow();
dataRow[0] = _post.Title;
dataRow[1] = _post.Description;
dataRow[2] = _user.DisplayName;
dataTable.Rows.Add(dataRow);
}
myDataList.DataSource = dataTable;
myDataList.DataBind();
Wednesday, January 21, 2009
To Convert HTML Text to Normal Text
Hi,
If you want to remove the html tag from the text and replace as normal text use the following coding in Javascript.
using System.Text.RegularExpressions;
private string StripTags(string HTML)
{
// Removes tags from passed HTML
Regex objRegEx = new Regex("<[^>]*>");
return objRegEx.Replace(HTML, "");
}
If you want to remove the html tag from the text and replace as normal text use the following coding in Javascript.
using System.Text.RegularExpressions;
private string StripTags(string HTML)
{
// Removes tags from passed HTML
Regex objRegEx = new Regex("<[^>]*>");
return objRegEx.Replace(HTML, "");
}
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